full image - Repost: Help with my custom mod pack... additions, redundancies, suggestions or comments! (from Reddit.com, Help with my custom mod pack... additions, redundancies, suggestions or comments!)
Mining:
Exchanges:
Donations:
Making a custom mod pack for my home server. My Kids, wife and I will play on it. Haven't made us a mod pack since 1.12.2, and getting a little more indepth this time. Added some custom recipe, stages and quests. Going to keep modifying recipes and quests as we go. Basic idea is your village was destroyed by an evil mage who opened portals from all the dimensions in the pack. You goal is to rebuild your village (w/ minecolonies) and seek revenge and kill the bad guys (wither, dragon, other bosses from mods etc). You were a basic villager so you dont have many skills besides basic inventory keeping as you worked in a warehouse (simple storage mod). To unlock more stages you need to build minecolonies builds, the smith for example to get more metals, or find books stolen from your town library that have knowledge you don,t (i.e. book on bontania unlocks botania, books made with kubejs and unique loots with itemstage conditions). Defeating dimensions bosses (twilight, ender dragon etc) will gate the story and some progression. Pack is very dungeon, magic and decoration heavy as I intend us to play this pack a long time so we'll have lots of building options to have fun with and end game just develop a cool world. Once all the quest are done it can be a fun pack just to build a town especially once all the resources are automated. End game complete lots of collection quests for more to do, all armors, all artifacts, all buddycards etc and build a museum, thats why i have advancement plaques, sword display and display case. Not a ton of tech (mostly create, botania and thermal) as I'm going for more medieval type pack with lots of exploring. Looking to know if any mods I have are redundant, mods that would play well in this pack I'm missing. Comments, criticism, ideas questions etc welcome. Heres the mod listWorldgen:TerralithBiomes O'Plenty (heavily configured removed half or more of he biomes)additional structuresYung's better dungeonsYung's better mineshaftsYung's better strongholdsYung's better witchhutsYung's better desert templesbetter villagesdarker depthsexpanded cavesquarkrepurposed structures (w/ yungs better x compat datapacks)serene seasonsshrines structuresillagers fortress (datapack)towers of the wild (datapack)new ocean ruins (datapack)pillagers stronghold (datapack)village reduction (datapack to makes villages rare)Nether:bygone netherincendiuminfernal expansionThe End:L Ender's cataclysmplus the endharder end city (datapack)nullscapes (datapack)Dimensions:Twilight ForestBlue SkiesDungeons: (highly configured with configs/ datapacksvalhelsia structuresaquamiraeawesome dungeonawesome dungeon endawesome dungeon oceanconjurer illagerdungeons enhancedgoblins and dungeonsgraveyardIntegrated Dungeonskoboldsmedieval craftorczwhen dungeons arise (w/ custom datapack structure sets all in one file so structures dont spawn close together)Mobs: (highly configured with in control)alex's mobsaquaculturebetter animals plusdomestication innovationguard villagersbrutal bosseschampionsCreatures and beastscreeper overhaulfriends and foespiglin expansionsavage and ravageskeleton horseszombie horsestiny skeletonsweirdmobswhisperwoodszillagers wear armorDecoration & Building: (I know this is excessive)advanced chimneysanother furniture modarchitects paletteawesome flooringcamera modcrayfish furniturechippedchisels and bitscompat oplentycorail pillarcurious armor standsdecorative blocksdecorative compatdisplay casedomum ornamentumdouble slabs'dustrial decoropen elevator blocksextended lightsframed blocksiron furnacesMacaw's Bridges, bridges bop, roofs, roofs bop, doors, fences, fences bop, furniture, lights, paths, trapdoors, windowsmighty architectminecoloniesnekorationpath t odirtplatformsPaintings++ (w/ dark paintings, Macaws Paintings, medieval paintings, minecraft style paintings, jess's painting pack, terraria paintings, twilight_paintings )simply lightsupplementariessword displayFood:farmers delightalex's delightcookingforblockheadsTech:botaniacreatecreate additioncreate decomore mine cartspipezpretty pipespolaritystraw golemthermalthermal expansionthermal innovationthermal locomotiontorch masterwaterstrainerStorage:ae2ender storagesophisticated storagestorage drawersSimple storage networkMagic:ars nouveauars creoars arsenalblood magicforbidden arcanusoccultismWeapons, Armor, items & Combat:archers paradoxcosmetic armor reworkedcurioscurious elytragrapple modmagic featherEpic Knights: Armor and Weaponsnatures compassstructures compassreliquaryTetratetra pakgrimoira of tetrasophisticated backpackstc integrationstconstructupgraded netheriteupgraded netherite itemupgraded netherite ultimatewooden shears (for early game)better combattetratic combat (tetra better combat compat)clean cutQOL:building gadgetscarry oncomfortsconfiguredcontrollingcorpsecrafting tweaksenchantments descriptionsftb chunksftb questsftb teamsinventory sorterjadejeijer resourcesjer integrationmod name tooltipsmouse tweaksore excavationpassive shieldplayer revivereauthresponsive shieldswalljumpwaystonesCollections:artifactsbuddy cardsPerformance/Fixes:AI Improvementsattribute fixentity cullingfast leaf decayfast suitefast workbenchfast furnacefeature nbt deadlock be goneferrite coreit shall not ticklazy dfukrypton reforgedobservableradium reforgedrubidiumrubidium extrassmooth bootsmooth chunkstarlightsparkHUD, Game Enhancements:appleskinscurious lightsrubidium dynamic lights reforgedhealth overlayimproved mount hudinventory hudlight overlayneko's enchantmentssound physics remasteredAdvancements:advancement framesadvancement plaquesbetter advancementsclickable advancementsOther:apotheosisdoggy talentsdual ridersend remasteredrandomiumGame Controls/ Tweakers:in controlkubejskubejs createkubejs thermalponderjsmore powerful game rulesoretweakerpaxiproject MMOthitemstagestough as nails (thirst only no temp)worldeditwith so many worldgen mods i spent a long time on dungeon and structure configs, removed many biomes from BOP and used terrablender in the nether and overworld for balance between vanilla and modded biomes. Mobs will use in control to spawn in difficulty as the world progresses (used wonky days count and command to give days to do this, so day count is never correct). With in control mobs get harder he deeper you go in caves up to below -20 being 2.5x harder. World starts with only animals until you get your first set of equipment, a sleeping bad, grappling hook and canteen, to limit wife and kids frustration with gamemode hard mobs till we get established.Thanks for input... looking for good world gen stuff I missed or must have mods I left out. Not familiar with 1.18.2 as i was with 1.12.5 any ideas welcome although not looking to add a ton of tech want to do most stuff with create.
Social Media Icons